Overview

Tiles are a type of Component.

Use tiles to create the cards, tokens, and other pieces in your game that might need to be double-sided but do not need to contain other game pieces (i.e., they do not need to have their own Dropzones).

Attributes

Here are the most common attributes to configure:

Further Reading

To control the look of your tiles, see Assets & Variants.

To add editable text to your tiles, see Fields.

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Dropzones